PC2 lets you do that for every piece of equipment in every army, and these colour schemes are historically based, such as the Skoda saturated pattern. The tutorial is a joy: a good, solid, six scenario, 90 minute way to learn the game
Whitewash could be used for winter conditions. Instead their tanks and such came from the factory painted a tan colour, then buckets of solid paint in forest green and rusty brown could be thinned (with fuel no less) and applied as necessary in a variety of patterns.
Despite what old TV shows like Combat! or movies like Battle of the Bulge suggest, German field equipment lost their ‘Panzer Grey’ colour scheme shortly after the start of Barbarossa. On the visual side is the ability to change the look of your combat vehicles and aircraft by modifying their camouflage and national insignia. And the tutorial, along with one other visual option, really deserve a special shout out.
The scenario editor is fully operational as is the game’s tutorial. The player has complete access to things like video and sound controls and a number of combat related options such as adjusting the fog of war level, turning weather on or off and more. Otherwise, all setup and game options now function. Surprising as it may be, Erwin Rommel I am not. It was turned off, but you can bet that won’t happen in my games. IIRC, this was not an option in the preview code.